Monday, October 26, 2009
Alastor wip
Update for the game character i created. The high poly is still wip, need to finish the hair and add smal details on everything else.
Wednesday, July 22, 2009
Naomi Watts head
Here is a low poly portrait of british actress Naomi Watts, with a shot of the polypainted high poly below. Not my first try at realistic head modeling, but first one for low poly and texturing. The high poly was created only with ZBrush, low poly was done in 3DS Max. I baked the normals using xNormal, created the texture in photoshop by photo manipulation and handpainting, then i did a scanline render in Max.
2610 triangles with no two sided polygons. 4 maps: diffuse, normal, specular and opacity, all are 2048x2048.
Quick sketch
Here is a 30mn sketch from a polycube. At firt i had in mind a horrific face of some kind of mutant fish, but while sculpting i saw the beginning of a cartoony face, so i get the opportunity to do something different from my usual work.
I like to think about him like a kind of severe instructor or something like that.
I like to think about him like a kind of severe instructor or something like that.
Monday, July 13, 2009
Alastor's Gunscythe
Thursday, June 4, 2009
Friday, May 22, 2009
Thursday, March 5, 2009
Monday, February 9, 2009
Friday, January 30, 2009
biotripod - low poly creature
Leave an impression
Beyond the news
Commercial created at Marcel (Puclicis) for information channel France 24. I did modeling, rigging, rendering and corrected some animations.
I was also in charge of this project, leading a 5 persons team.
I was also in charge of this project, leading a 5 persons team.
Subscribe to:
Posts (Atom)